Practicum B – Turkal

For this week’s demo, I’ll be showing us how to use Wordle, an interesting little tool that turns input text into a visual diagram that weights words based on their frequency.

From the Wordle homepage, at, click “create your own,” then copy and paste any body of text into the field at the top and click “Go.” The program generates your word cloud, and from there you can tweak the layout, colors, font and other features, but Wordle does not allow you to manually maneuver words. You can randomize it until you find an arrangement you like, but that’s all you can do.

There is a forum, FAQ and advanced features guide, but there are a number of features that are missing. For one, there seems to be no way to save an image of your wordle, nor can you search through the public gallery. That said, it is a potentially useful tool for comparing texts based on their diction, but overall there is not a lot that I can imagine this being useful for – at least as it is now. If more features were added to the basic idea, this could become a very useful tool for scholars.

I chose two of my favorite texts to demonstrate how Wordle works: “Panopticism” from Foucault’s Discipline & Punish and Kant’s “An Answer to the Question: What is Enlightenment?”

Here they are:

Possible Project – Turkal

For my project, I would like to explore the meanings inscribed within Crysis 2 as related to Orientalism. To accomplish this, I will ruminate on the text of the game and pen a narrative explication of what I discover.

Scholars have considered gaming to be irrelevant for far too long. Crysis 2 demonstrates that videogames can make a contribution to the scholarly project in a unique and valuable way, which can no longer be ignored. Hopefully my paper can help by exposing what scholars are missing out on.